FallingDown (Event): Difference between revisions
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{{ | <onlyinclude>{{Event | ||
|name = FallingDown | |||
|arguments = [[Bool]] ''active'' | |||
|description = Fired when player is falling down. | |||
|object = Humanoid | |||
}}</onlyinclude> | |||
{{clear floats}} | |||
{{Example|<pre> | |||
game.Workspace.Player.Humanoid.FallingDown:connect(function() | |||
print("Falling down") | |||
end) | |||
</pre>}} | |||
[[Category:Events]] | [[Category:Events]] |
Latest revision as of 15:43, 29 January 2011
FallingDown ( Bool active ) | |
Description | Fired when player is falling down. |
---|---|
Member of: | Humanoid |
Example
game.Workspace.Player.Humanoid.FallingDown:connect(function() print("Falling down") end)