DataComplexityLimit (Property): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>MrNicNac The old description made it sound like you could only save 45000 to a player in one save, not in total. |
>Sncplay42 correction |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Property | {{Property | ||
|name=DataComplexityLimit | |name=DataComplexityLimit | ||
|description=The maximum amount of [[Data Persistence|data]] that can be stored to a [[Player]]'s cache per place. It is currently 45,000 | |description=The maximum amount of [[Data Persistence|data]] that can be stored to a [[Player]]'s cache per place. It is currently 45,000 [[DataComplexity|data complexity units]]. | ||
|protected=Yes | |protected=Yes | ||
|property=[[Integer]] ''limit'' | |property=[[Integer]] ''limit'' | ||
|object=Player}}<noinclude>[[Category:Properties]]</noinclude> | |object=Player}}<noinclude>[[Category:Properties]]</noinclude> |
Latest revision as of 21:46, 5 June 2011
DataComplexityLimit | |
Property | Integer limit |
Description | The maximum amount of data that can be stored to a Player's cache per place. It is currently 45,000 data complexity units. |
Member of | Player |