Category:Player Tools: Difference between revisions

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>Mr Doom Bringer
m Reverted edit of 24.222.162.52, changed back to last version by Gamer3D
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
print("Invisibility hopper script loaded")
Player tools are scripts that can be run by a player. They are displayed in a box in the lower-left corner of the screen. They can be accessed by clicking their icon, or by pressing the corresponding number key.
 
[[Category:Tools]]
enabled = true
invisibilityTime = 8 -- Time the person will be invisible
reloadTime = 4 -- Additional time to reload
 
function setCursor(mouse)
if enabled then
mouse.Icon = "rbxasset://textures\\ArrowCursor.png"
else
mouse.Icon = "rbxasset://textures\\ArrowFarCursor.png"
end
end
 
function onButton1Down(mouse)
if enabled then
enabled = false
setCursor(mouse) -- Not ready anymore
playerScript = script.Parent.Fade:clone() -- Copy the fading script
playerScript.Parent = game.Players.LocalPlayer.Character -- Place it in the player
scriptTimeOut = Instance.new("NumberValue") -- Give it a time before becoming visible again
scriptTimeOut.Name = "InvisibilityTime"
scriptTimeOut.Value = invisibilityTime
scriptTimeOut.Parent = playerScript
 
wait(reloadTime + invisibilityTime) -- Wait for a proper reload time
enabled = true -- Ready again
end
setCursor(mouse) -- Set apropriate cursor
end
 
function onSelected(mouse) -- When the weapon is selected, make the script recognize clicks
print("Invisibility selected")
setCursor(mouse) -- Make the mouse indicate readiness
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
end
mouse.Icon = "Texture Path"
 
end

Latest revision as of 19:04, 20 April 2007

Player tools are scripts that can be run by a player. They are displayed in a box in the lower-left corner of the screen. They can be accessed by clicking their icon, or by pressing the corresponding number key.

Pages in category "Player Tools"

The following 4 pages are in this category, out of 4 total.