Updating Model Tutorial: Difference between revisions

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==First Off==
{{CatUp | Tutorials}}
This will not work if you don't wish to have your model published. You can either create a simple script or apply it into this. Now create a blank model, a blank script in the model, and IntValue in this model called "Version", change the value to "2". Publish this as a model. Now create a new script and dont bother about the other model. Create another IntValue called "Version", put it in this new script. Make the value "1"
{{disambig|[[How_to_make_an_auto-updating_model|Making a model update itself]]}}
The first step to updating your model is to open up studio and select the model you want to replace it with.


==Creating the script==
Now go to studio menu and click file > Publish selected to roblox...
{{Example|<pre>
CurrentVersion = script.Version.Value
ScriptName = "Script" -- Name of the script in the published model
Location = game.Workspace -- Location of where this script is.
ModelID = 0000 -- Change this to the model id of the model you created earlier


function CheckUpdate() -- You can either put this in a loop, or call it once. I reccomend calling it once.
[[Image:Capture.PNG]]
InsertService = game:GetService("InsertService")
Model = InsertService:LoadAsset(ModelID) -- This is where the model being public comes in.
Version = Model.Version.Value
  if CurrentVersion < Version then
      Model[ScriptName]:clone().Parent = Location
  end
end


--Now you can add your script anywhere else here
Click the button "Update"


</pre>}}
[[Image:Models.PNG]]


Now just copy this scripts contents and paste it into the Model's script. Now just update the model and leave this in your place. It should work. If not, or there are errors, use the discussion.
Click the select button for the model you want to update and you should be done! Your model is now updated.  
 
[[Category: Scripting Tutorials]]
==See also==
[[InsertService]]

Latest revision as of 22:57, 9 July 2011

You might be looking for one of these pages:
Making a model update itself

The first step to updating your model is to open up studio and select the model you want to replace it with.

Now go to studio menu and click file > Publish selected to roblox...

Click the button "Update"

Click the select button for the model you want to update and you should be done! Your model is now updated.