Transparency (Property): Difference between revisions
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>Mindraker No edit summary |
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{{ | <onlyinclude>{{Property | ||
|name = Transparency | |||
|type = {{type|float}} | |||
name = Transparency | |description = Sets how see through an object is. 1 being totally see through and 0 being completely visible. | ||
| | |objects = [[RBX.lua.BasePart (Object)|BasePart]], [[RBX.lua.Decal (Object)|Decal]], [[RBX.lua.GuiBase3d (Object)|GuiBase3d]] | ||
|description = Sets how | }}</onlyinclude> | ||
| | |||
[[Category:Properties]] | [[Category:Properties]] |
Latest revision as of 21:29, 4 May 2012
Transparency | |
Type | float |
Description | Sets how see through an object is. 1 being totally see through and 0 being completely visible. |
Member of | BasePart, Decal, GuiBase3d |