TeleportToSpawnByName (Method): Difference between revisions
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>JulienDethurens If you don't put a nil argument for the returns argument, the template does it for you. |
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{{Example| | {{Example| | ||
This code will teleport a player to Crossroads, and if there is a spawn named "TeleportSpawn" then the player would spawn on it. | This code will teleport a player to Crossroads, and if there is a spawn named "TeleportSpawn" then the player would spawn on it. | ||
< | <syntaxhighlight lang="lua"> | ||
game:GetService('TeleportService'):TeleportToSpawnByName(1818, "TeleportSpawn") | game:GetService('TeleportService'):TeleportToSpawnByName(1818, "TeleportSpawn") | ||
</ | </syntaxhighlight>}} | ||
==See Also== | ==See Also== |
Latest revision as of 06:17, 27 April 2023
Local: This item should be used with a LocalScript in order to work as expected in online mode.
TeleportToSpawnByName( int placeId, string spawnName ) | |
Returns | nil |
Description: | Teleports someone like Teleport, but has a second argument allowing someone to teleport to a certain spawn. However, the spawn must have its Neutral property true. |
Member of: | TeleportService |
Example
This code will teleport a player to Crossroads, and if there is a spawn named "TeleportSpawn" then the player would spawn on it.
game:GetService('TeleportService'):TeleportToSpawnByName(1818, "TeleportSpawn")