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| {|
| | #redirect [[LoadAsset (Method)]] |
| |<onlyinclude>{{Function|
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| name = LoadAsset
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| |arguments = [[Number]] AssetId
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| |returns = [[Model]]
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| |description = Returns a model in the InsertService containing the loaded asset.
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| |object = [[RBX.lua.InsertService_(Service)|InsertService]]
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| |}}</onlyinclude>
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| {{clear floats}}
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| {{Example|
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| <pre>Game:GetService("InsertService"):LoadAsset( AssetId ).Parent = Workspace</pre>
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| }}
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| == Limitations ==
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| * Some scripts are deleted from loaded models. Presumably this is to stop viruses.
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| * LoadAsset cannot be used offline (in Studio Play or Studio Start Server/Start Player).
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| * Model must be public domain if loaded from a Server-side script.
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| * Model must be public domain or owned by player for a Local script.
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| == See Also ==
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| [[GetCollection_(Function)|GetCollection]]
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| [[Insert_(Function)|Insert]]
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