GetPlayers (Method): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>Legend26 It's not guaranteed that the character exists. |
>JulienDethurens No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
{{clear floats}} | {{clear floats}} | ||
{{ | ==Example== | ||
This code would move every player to the position {{Vector3|0|50|0}}. | |||
{{code|= | |||
for _, player in pairs(game.Players:GetPlayers()) do | for _, player in pairs(game.Players:GetPlayers()) do | ||
if player.Character then | if player.Character then | ||
Line 14: | Line 18: | ||
end | end | ||
end | end | ||
}} | |||
[[Category:Methods]] | [[Category:Methods]] |
Latest revision as of 02:07, 20 March 2012
GetPlayers( ) | |
Returns | table |
Description: | Returns a table containing all the players in the server. |
Member of: | Players |
Example
This code would move every player to the position
0
50
0
.
for _, player in pairs(game.Players:GetPlayers()) do
if player.Character then
player.Character:MoveTo(Vector3.new(0, 50, 0))
end
end