GetModelSize (Method): Difference between revisions
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>Flurite lol typo |
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{{Example| | {{Example| | ||
This code would create a model, put some parts in it, position them randomly, and then print its size: | This code would create a model, put some parts in it, position them randomly, and then print its size: | ||
< | <syntaxhighlight lang="lua"> | ||
local model = Instance.new('Model', Workspace) -- Create a model. | local model = Instance.new('Model', Workspace) -- Create a model. | ||
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print(model:GetModelSize()) | print(model:GetModelSize()) | ||
</ | </syntaxhighlight> | ||
The size my vary depending on the size of the parts. | The size my vary depending on the size of the parts. |
Latest revision as of 06:09, 27 April 2023
GetModelSize( ) | |
Returns | Vector3 modelSize |
Description: | Returns the Vector3 Size of the Model. |
Member of: | Model |
Example
This code would create a model, put some parts in it, position them randomly, and then print its size:
local model = Instance.new('Model', Workspace) -- Create a model.
for i = 1, 5 do
-- Fill the model with randomly positioned parts.
local part = Instance.new('Part', model)
part.Anchored = true
part.Size = Vector3.new(math.random(5), math.random(5), math.random(5))
end
print(model:GetModelSize())
The size my vary depending on the size of the parts.