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| {|
| | #REDIRECT [[FindFirstChild (Method)]] |
| |<onlyinclude>{{Function|
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| name = FindFirstChild
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| |arguments = [[String]] '''Name'''[, [[Bool]] '''recursive''']
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| |returns = [[Instance]] ''child''
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| |description = Returns the first child found with a name of '''Name'''. Returns ''nil'' if no such child exists.
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| |object = [[Instance]]
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| }}</onlyinclude>
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| |}
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| ==Description==
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| {{Example|
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| <pre>
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| local child = game.Workspace:FindFirstChild("Brick")
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| if child ~= nil then
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| child:Remove()
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| end
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| </pre>
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| }}
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| '''recursive''' is an optional argument that, when true, will cause FindFirstChild to check through the object's child, it's children's children, and so on.
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| {{Example|
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| '''Structure:'''
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| Workspace <!--this needs a better representation-->
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| Model
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| Part
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| <pre>
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| local part = game.Workspace:FindFirstChild("Part") -- returns nil
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| local part = game.Workspace:FindFirstChild("Part",true) -- returns Part
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| </pre>
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| }}
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| ==See Also==
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| [[Instance Hierarchy]]
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