BinType (Enum): Difference between revisions

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The [[Enum]] BinType sets what type of HopperBin the object is. It has 8 numbers:
{{Enum|The BinType [[Enum]] sets what type of HopperBin the object is. It has 5 numbers:|
 
{{Enum/row|0|Script|Uses a user-made script located in the hopperbin.}}
*0: Script (user created script)
{{Enum/row|1|GameTool|The standard tool used to grab bricks. See [[Game Tool]]}}
*1: Game Tool
{{Enum/row|2|Grab|Unlike GameTool, this grabs entire models. See [[Model Tool]]}}
*2: Grab
{{Enum/row|3|Clone|Clones a brick that is clicked on.}}
*3: Clone (copy)
{{Enum/row|4|Hammer|Deletes a brick that is clicked on.}}
*4: Hammer (delete)
}}<noinclude>
*5: Slingshot (recommended to use newer version)
[[Category:Enums]]</noinclude>
*6: Rocket (recommended to use newer version)
*7: Laser (Death laser, not recommended)
 
This Enum set is used by the [[RBX.lua.HopperBin|HopperBin]]

Latest revision as of 20:11, 20 July 2011

The BinType Enum sets what type of HopperBin the object is. It has 5 numbers:
Enum Name Description
0 Script Uses a user-made script located in the hopperbin.
1 GameTool The standard tool used to grab bricks. See Game Tool
2 Grab Unlike GameTool, this grabs entire models. See Model Tool
3 Clone Clones a brick that is clicked on.
4 Hammer Deletes a brick that is clicked on.