Button1DownConnectionCount (Property): Difference between revisions

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{{CatUp|Properties}}
{{CatUp|Properties}}


{{Property
<onlyinclude>{{Property
|name                = Button1DownConnectionCount
|name                = Button1DownConnectionCount
|property            = [[Int]] ''Button1DownConnectionCount''
|property            = [[Int]] ''Button1DownConnectionCount''
|description          = Returns the amount of times the left mouse trigger was connected by being pushed.
|description          = Returns the amount of times the left mouse trigger was connected by being pushed.
|object              = [[RBX.lua.PlayerMouse (Object)|PlayerMouse]]
|object              = PlayerMouse
|}}
|}}</onlyinclude>


[[Category:Properties]]
[[Category:Properties]]
{{Example|<pre>
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property )
  if property == "Button1DownConnectionCount" then
      print( "The Player has pressed the Left Mouse Button " .. game.Players.LocalPlayer.PlayerMouse.Button1DownConnectionCount .. " times." )
  end
end )</pre>}}

Latest revision as of 16:29, 24 January 2011

Button1DownConnectionCount
Property Int Button1DownConnectionCount
Description Returns the amount of times the left mouse trigger was connected by being pushed.
Member of PlayerMouse









Example
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property )
   if property == "Button1DownConnectionCount" then
      print( "The Player has pressed the Left Mouse Button " .. game.Players.LocalPlayer.PlayerMouse.Button1DownConnectionCount .. " times." )

   end
end )