Resize DHTML (Method): Difference between revisions
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ObsidianPLG (talk | contribs) but...but math.random doesn't *warrant* a math.floor, who made this article?? |
ObsidianPLG (talk | contribs) m forgot the space, woops |
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Line 15: | Line 15: | ||
for i = 0, 1000 do | for i = 0, 1000 do | ||
wait(math.random(1,2)) | wait(math.random(1, 2)) | ||
htmlWindow:Resize(math.random(100, 300), math.random(100, 300)) | htmlWindow:Resize(math.random(100, 300), math.random(100, 300)) | ||
end | end | ||
</syntaxhighlight>}} | </syntaxhighlight>}} |
Latest revision as of 21:06, 10 November 2023
Resize( Integer Width, Integer Height ) | |
Returns | nil |
Description: | Changes the size of the window. |
Member of: | HtmlWindow |
Example
This code will create and then spam resize a DHTML window 1000 times:
local HtmlService = game:service("HtmlService")
local htmlWindow = HtmlService:NewWindow()
htmlWindow:Show()
for i = 0, 1000 do
wait(math.random(1, 2))
htmlWindow:Resize(math.random(100, 300), math.random(100, 300))
end