Set (Method): Difference between revisions

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{{Example|<pre>
{{Example|<syntaxhighlight lang="lua">
game.Selection:Set(game:GetChildren())
game.Selection:Set(game:GetChildren())
</pre>}}
</syntaxhighlight>}}


[[Category:Methods]]
[[Category:Methods]]

Latest revision as of 06:20, 27 April 2023

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
Set( Table selection )
Returns nil
Description: Set's the client's selected objects to all of those in the table. You can select objects you wouldn't normally be able to like DataModel, SocialService, and other non-browsable Instances.
Member of: Selection


Example
game.Selection:Set(game:GetChildren())