KeyDown (Event): Difference between revisions

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m Text replacement - "<SyntaxHighlight code="lua">" to "<syntaxhighlight lang="lua">"
 
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{{CatUp|Events}}
<onlyinclude>{{Event|name = KeyDown
|arguments = [[String]] ''key''
|description = Fired when a Key is pressed (the ''key'' is the key).
|object = Mouse
|}}</onlyinclude>


{{clear floats}}
== Description ==
The ''key'' argument is the pressed key. Letter keys are lowercase.
{{Example|<syntaxhighlight lang="lua">
local function onKeyDown( key )
  print("Key:", key, " Code:", string.byte(key))
end
mouse.KeyDown:connect(onKeyDown)
</syntaxhighlight>}}
== Limitations ==
* Not all keys generate this event (For example, "/" key if chat is enabled).
* Some keys generate the same string as other keys.
* It's possible for the string to be empty (possibly due to "\0" key code).


[[Category:Events]]
[[Category:Events]]

Latest revision as of 06:18, 27 April 2023

KeyDown ( String key )
Description Fired when a Key is pressed (the key is the key).
Member of: Mouse


Description

The key argument is the pressed key. Letter keys are lowercase.

Example
local function onKeyDown( key )
  print("Key:", key, " Code:", string.byte(key))
end
mouse.KeyDown:connect(onKeyDown)


Limitations

  • Not all keys generate this event (For example, "/" key if chat is enabled).
  • Some keys generate the same string as other keys.
  • It's possible for the string to be empty (possibly due to "\0" key code).