CameraSubject (Property): Difference between revisions

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>SoulStealer9875
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m Text replacement - "<SyntaxHighlight code="lua">" to "<syntaxhighlight lang="lua">"
Tags: mobile web edit mobile edit
 
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{{CatUp|Properties}}
<onlyinclude>{{Property
<onlyinclude>{{Property
|name        = CameraSubject
|name        = CameraSubject
|property    = [[Instance]] ''Camera subject''
|property    = {{type|instance=Instance}}
|description = A [[Model]], [[Part]], or [[Humanoid]] for the camera to look at. Setting this property will override the [[Focus]] property.
|description = A [[Model]], [[Part]], or [[Humanoid]] for the camera to look at. Setting this property will override the [[Focus]] property.
|object      = Camera
|object      = Camera
}}
}}</onlyinclude>
{{clear floats}}
{{clear floats}}




{{Example|In a LocalScript inside the player's character or player's PlayerGui we can do<br/><pre>
{{Example|In a LocalScript inside the player's character or player's PlayerGui we can do<br/><syntaxhighlight lang="lua">
game.Workspace.CurrentCamera.CameraSubject = game.Workspace.Part
game.Workspace.CurrentCamera.CameraSubject = game.Workspace.Part
</pre>}}
</syntaxhighlight>


Makes the player's camera point towards 'Part'.
Makes the player's camera point towards 'Part'.
<syntaxhighlight lang="lua">
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
</syntaxhighlight>
Reverts the camera to pointing back towards the character.
}}


==See Also==
==See Also==

Latest revision as of 05:38, 27 April 2023

CameraSubject
Property Instance
Description A Model, Part, or Humanoid for the camera to look at. Setting this property will override the Focus property.
Member of Camera


Example
In a LocalScript inside the player's character or player's PlayerGui we can do
game.Workspace.CurrentCamera.CameraSubject = game.Workspace.Part

Makes the player's camera point towards 'Part'.

game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid

Reverts the camera to pointing back towards the character.


See Also