CameraMode (Property): Difference between revisions

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m Text replacement - "<SyntaxHighlight code="lua">" to "<syntaxhighlight lang="lua">"
 
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{{Local}}
{{Local}}
<onlyinclude>{{Property
<onlyinclude>{{Property
|name = CameraMode
|name = CameraMode
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==Example==
==Example==
This code, put in a {{type|instance=LocalScript}}, would lock the camera of the player it is running for to [[first person]].
This code, put in a {{type|instance=LocalScript}}, would lock the camera of the player it is running for to [[first person]].
<code lua>
<syntaxhighlight lang="lua">
game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson
game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson
</code>
</syntaxhighlight>
==Notes==
If you use this property in a {{type|instance=Script}}, it will set the property, but it will not work as expected. The property must be set from a {{type|instance=LocalScript}}.
==See also==
*[[RBX.lua.Camera (Object)|Camera]]


[[Category:Properties]]
[[Category:Properties]]

Latest revision as of 05:04, 27 April 2023

Local: This item should be used with a LocalScript in order to work as expected in online mode.
CameraMode
Type CameraMode
Description Changes mode of camera - either first/third person or first person only
Member of Player

Example

This code, put in a LocalScript, would lock the camera of the player it is running for to first person.

game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson

External links