Economy: Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>JulienDethurens
Stop using the "__TOC__" keyword for no reason. Only use it if you have a good reason to. Otherwise, let MediaWiki handle the table of contents.
m Archive this page
 
(15 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Archived}}
{{stub}}
{{stub}}


An Economy, according to Wikipedia, is something that "''...consists of the economic systems of a country or other area; the labor, capital and land resources; and the manufacturing, production, trade, distribution, and consumption of goods and services of that area.''" On ROBLOX, the economy primarily consists of [[Currency_Exchange|trading currency]], collecting [[tickets]] from [[place]] visits, and producing [[t-shirt|t-shirts]] and selling them for money (Tickets {{Tickets|}} or Robux {{Robux|}}).  This is generally one of the primary focuses of a Robloxian, in which people try to get rich, using various methods. These methods will be discussed in this article.
An economy, according to Wikipedia, is something that "''...consists of the economic systems of a country or other area; the labor, capital and land resources; and the manufacturing, production, trade, distribution, and consumption of goods and services of that area.''" On ROBLOX, the economy primarily consists of [[trading currency]], collecting [[tickets]] from [[place]] visits, and producing [[t-shirts]] and selling them for money (tickets or robux).  This is generally one of the primary focuses of a Robloxian, in which people try to get rich, using various methods. These methods will be discussed in this article.


== How to make money ==
== Making money ==
On ROBLOX, there are many ways to become rich in virtual currency, from buying more, to creating places that are highly visited, to selling your own created t-shirts.  Here are the most commons ways:


* Create a great place that people enjoy, then collect [[tickets]] from people who visit
On ROBLOX, there are many ways to become rich in virtual currency, from buying more, to creating places that are highly visited, to selling your own created t-shirts. Here are the most commons ways:
** Sell Extra [[t-shirts]] or other things that unlock extra features in this [[place|game]]. This is generally known as a [[vip]] [[shirt]]. 
** [[Advertise]] your [[place]] to get more visits
** Kindly and graciously ask people to play your [[place|game]]
* Sell [[T-shirts]], [[shirts]], [[pants]], and other things to make money
* Gather donations from other players, by asking them to buy a [[shirt]] or [[pants]]
* Buy [[Builders Club]], or extra [[robux]]
* [[Trade currency]] at the [[currency exchange]] to make a profit
* Buy limited [[hats]]. and then resell them at a higher value


Each method is a great way to make money. However, one of the best ways to make money is one used in the real world. This is creating extra content in your game, and then selling the rights to access this type of content by selling a [[vip]] shirt. Although one [[place]] visit may only give you one ticket, if a player buys a [[VIP]] [[shirt]], you might get {{Tickets|10}} tickets, and they will feel obligated to play your game again! What a deal! In order to sell VIP shirts, you must be a [[Builders Club|BC (Builders Club)]] member. If you aren't one, you may want to ask your friends to host your VIP shirts for you! This will benefit you (Getting people to play the game), and your friend (They're selling [[shirts]]).
*Create a great place that people enjoy, then collect [[tickets]] from people who visit.
**Sell extra [[t-shirts]] or other things that unlock extra features in this [[place]]. This is generally known as a [[vip shirt]].
**[[Advertise]] your [[place]] to get more visits.
**Kindly and graciously ask people to play your [[place]].
*Sell [[t-shirts]], [[shirts]], [[pants]], and other things to make money.
*Gather donations from other players, by asking them to buy a [[shirt]] or [[pants]].
*Buy [[Builders Club]], or extra [[robux]].
*[[Trade]] at the [[currency exchange]] to make profit
*Buy limited [[hats]] and then resell them at a higher value.


ROBLOX does not currently support VIP shirts officially, so you'll have to add a link in your game's description to the shirt, and explain what it does. You might also want to be wary of people who create fake VIP shirts for your game. Until an official way is created for VIP shirts,
Each method is a great way to make money. However, one of the best ways to make [[robux|money]] is one used in the real world. This is creating extra content in your game, and then selling the rights to access this type of content by selling a [[vip]] shirt. Although one [[place]] visit may only give you one [[ticket (Currency)|ticket]], if a player buys a [[VIP shirt]], you might get {{Tickets|10}} tickets, and they will feel obligated to play your game again! What a deal! In order to sell VIP shirts, you must be a [[Builders Club|BC (Builders Club)]] member. If you aren't one, you can ask your [[friends]] to host your VIP shirts for you! This will benefit you (getting people to play the game), and your friend (he's selling [[shirts]]).


== How to develop VIP content ==
ROBLOX does not currently support [[VIP]] shirts officially, so you'll have to add a link in your game's description to the shirt, and explain what it does. You might also want to be wary of people who create fake VIP shirts for your game.
''There is no content right here, It's still being written!''


== The current API (Scripting) for VIP content ==
== Developing VIP content ==
''There is no content right here, It's still being written!''
Now, players want to have fun, and [[VIP]] content should increase that level and fun, while getting players to come back.  There are several objects of a VIP shirt.


== How to apply ROBLOX economics to the real world ==
* To convince a player to return to your game
''There is no content right here, It's still being written!''
* To earn money for yourself
* To allow more content to be unlocked
* To create a more interesting and funner game.


== Why you can make money from trading currency, and how ROBLOX's economy works with it ==
Now you must strike a balance. Do you want to earn more money, but have less players buy it, or more players buy it, and less money? I would highly suggest selling your VIP shirts for {{Tickets|10}} tickets, because this is the daily income of the standard player. Almost everyone will have {{Tickets|10}} tickets on hand.  Why not let them spend it on you?  People will also join your game, creating a feedback loop, in which more players buy more shirts, and play your game more, attracting even more players to make even more {{Robux|}} money!
''There is no content right here, It's still being written!''


== How selling hats works ==
{{todo}}
''There is no content right here, It's still being written!''


== Supply and Demand on ROBLOX ==
== The current API for VIP content ==
''There is no content right here, It's still being written!''


== See Also ==
{{todo}}
* [[Shirts]]
 
* [[Special User Shirt|VIP Shirts]]
== Applying ROBLOX's economy to the real world ==
* [[Trade Currency]]
 
{{todo}}
 
== Making hats from the currency exchange ==
 
{{todo}}
 
== Selling hats ==
 
{{todo}}
 
== Supply and demand on ROBLOX ==
 
{{todo}}
 
== See also ==
 
*[[Shirts]]
*[[VIP Shirts]]
*[[Trade currency]]

Latest revision as of 15:27, 14 April 2023

Archived Page
This article has outdated information. It is now archived, only kept for historical purposes. Generally, outdated articles write about how to use or interact with the Roblox website. The services and features as written at the time have been changed or removed by Roblox Corporation.
External links may be substituted with a Wayback Machine or Roblox Forum Archive link.
Stub icon Stub
This article is a stub. If you think you know more about this than we do, please help us by contacting a writer.
Thank you!


An economy, according to Wikipedia, is something that "...consists of the economic systems of a country or other area; the labor, capital and land resources; and the manufacturing, production, trade, distribution, and consumption of goods and services of that area." On ROBLOX, the economy primarily consists of trading currency, collecting tickets from place visits, and producing t-shirts and selling them for money (tickets or robux). This is generally one of the primary focuses of a Robloxian, in which people try to get rich, using various methods. These methods will be discussed in this article.

Making money

On ROBLOX, there are many ways to become rich in virtual currency, from buying more, to creating places that are highly visited, to selling your own created t-shirts. Here are the most commons ways:

Each method is a great way to make money. However, one of the best ways to make money is one used in the real world. This is creating extra content in your game, and then selling the rights to access this type of content by selling a vip shirt. Although one place visit may only give you one ticket, if a player buys a VIP shirt, you might get Tix10 tickets, and they will feel obligated to play your game again! What a deal! In order to sell VIP shirts, you must be a BC (Builders Club) member. If you aren't one, you can ask your friends to host your VIP shirts for you! This will benefit you (getting people to play the game), and your friend (he's selling shirts).

ROBLOX does not currently support VIP shirts officially, so you'll have to add a link in your game's description to the shirt, and explain what it does. You might also want to be wary of people who create fake VIP shirts for your game.

Developing VIP content

Now, players want to have fun, and VIP content should increase that level and fun, while getting players to come back. There are several objects of a VIP shirt.

  • To convince a player to return to your game
  • To earn money for yourself
  • To allow more content to be unlocked
  • To create a more interesting and funner game.

Now you must strike a balance. Do you want to earn more money, but have less players buy it, or more players buy it, and less money? I would highly suggest selling your VIP shirts for Tix10 tickets, because this is the daily income of the standard player. Almost everyone will have Tix10 tickets on hand. Why not let them spend it on you? People will also join your game, creating a feedback loop, in which more players buy more shirts, and play your game more, attracting even more players to make even more R$ money!

[…]

The current API for VIP content

[…]

Applying ROBLOX's economy to the real world

[…]

Making hats from the currency exchange

[…]

Selling hats

[…]

Supply and demand on ROBLOX

[…]

See also