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| == Scripting help ==
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| If anyone would like some script help i would be glad to help,
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| first off here are some minor scripts
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| === Regeneration ===
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| <pre>
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| model = game.Workspace.MyModelName --Replace the 'MyModelName' with the name of your model.
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| messageText = "Regenerating MyModelName..." --And replace it here!
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| message = Instance.new("Message")
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| message.Text = messageText
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| backup = model:clone()
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| while true do
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| wait(300) --How long till regeneration in seconds.
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| message.Parent = game.Workspace
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| wait(0.1) --allows the message to appear before removing the model
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| model:remove()
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| wait(1.9) -- wait a small bit before cloning
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| model = backup:clone()
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| wait(2) -- wait a final 2 seconds. Note that in total, the wait time is still 4 seconds
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| model.Parent = game.Workspace
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| model:makeJoints()
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| message.Parent = nil --clears message
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| end
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| </pre>
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| Change the "MyModelName" to your model or leave it like game.Workspace so it regenerates everything!
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| === Explosion ===
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| Create a HUGE explosion with this baby.
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| <pre>function createExplosion(position)
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| explosion = Instance.new("Explosion")--Creates The Explosion.
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| explosion.Position = position --Where The Explosion Is.
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| explosion.Parent = game.Workspace --It Has To Be Visible Correct?
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| end
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| </pre>
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| Just add this script to a brick and its gonna explode if you touch it.
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