User:Blocco/Bugs: Difference between revisions
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>Blocco No edit summary |
>NXTBoy →game:GetService("RunService"):Reset(): Better naming |
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Compiling a list of bugs here. | Compiling a list of bugs here. | ||
== RunService.Reset == | |||
When using [[RunService|game:GetService("RunService")]]:[[Reset (Method)|Reset()]], the game acts as if it has been paused, rather than reset. | |||
'''Reported by:''' blocco<br /> | |||
'''Status:''' Not Fixed | |||
== GuiBase3D.Transparency == | |||
When using any type of [[GuiBase3D]] based object, [[Transparency]] does not work, and the object acts as if its [[Transparency]] is 0. | |||
'''Reported by:''' blocco<br /> | |||
'''Status:''' Not Fixed | |||
== Pane Scrollbars == | |||
When viewing things Script Performance, Diagnostics or Task Scheduler panels, when they are updated, the scrollbar incorporated with them resets to the top. | |||
'''Reported by:''' Legend26<br /> | |||
'''Status:''' Not Fixed |
Latest revision as of 11:08, 30 January 2011
Compiling a list of bugs here.
RunService.Reset
When using game:GetService("RunService"):Reset(), the game acts as if it has been paused, rather than reset.
Reported by: blocco
Status: Not Fixed
GuiBase3D.Transparency
When using any type of GuiBase3D based object, Transparency does not work, and the object acts as if its Transparency is 0.
Reported by: blocco
Status: Not Fixed
Pane Scrollbars
When viewing things Script Performance, Diagnostics or Task Scheduler panels, when they are updated, the scrollbar incorporated with them resets to the top.
Reported by: Legend26
Status: Not Fixed