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| == '''Sword FIght on the Heights V''' ==
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| == Introduction ==
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| This game is not public yet and this guide is only to tell what there will be and why. This guide includes future and present updates on my latest place, SFOTH V. (SFOTH V means Sword Fight on the Heights V or 5) It includes information on obstacles and swords that will be added, have been added, and were added in the past by [http://www.roblox.com/User.aspx?ID=261 Telamon] in earlier forms of the game. SFOTH V is a sword fighting game. There are '''NO''' guns, except for the throwing knives.
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| == Tools ==
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| There are new tools in SFOTH V and for those who never played the original SFOTH's I will list other swords. (Want to request a sword? PM me on roblox with name, abilities, and extra info.)
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| Before I begin speaking about the swords, I'd like to discuss a topic: Fusing. "fusing" is when 'lag' enables you to drop a sword walk up to it, and pull out another simultaneously take out another sword, therefore making them one. There has been debates to decide rather this is fair and personally I like it, but it destroys the aspect of different swords. I finally decided to take it out and remove as much lag as I could. I am not sure if it will stay gone due to large servers.
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| '''Basic Sword'''
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| The sword of fire. This sword is very basic and you spawn with it in your starter-pack. Very basic. Nothing abnormal.
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| '''Fire Brand'''
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| This sword is the heavy-lifter. Its larger than most swords. Sadly it's ability was taken out (defense from ice dagger), because of many complaints against unfair ice dagger.
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| '''Venom Shank'''
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| The sword of venom. This sword is strong and is as big as the Fire Brand, when in use the victim becomes poisoned and looses health. One swing isn't fatal, but too many with out a heal pad or health pack, results in being 'bloxxed'.
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| '''Dark Heart'''
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| The sword of Darkness. This is the combat sword for skilled fighters. When victim is killed body parts turn black and fly in opposite directions.
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| '''Illumina'''
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| The sword of light. This sword deals a lot of damage and sparkles.
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| '''Windfoce'''
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| The sword of Wind. This is one of your worst fears on the heights with out a ghostwalker (explained next). When swung the victim if pushed backward and into the air.
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| '''Ghostwalker'''
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| The sword of the ghosts. This sword turns you slightly invisible and makes you jump higher. Every kill makes you more invisible and able to jump even higher. It only goes up to level 9 (9 kills). (TIP: try jumping in the air and repeating slashing to glide or fly at level 5+) This sword is a good side kick sword. Not good for fighting, but for get-a-ways. I recommend killing inactive users in the open.
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| '''Orbs'''
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| The orbs are the Touchstone, the forcestone, and the invisi-stone. Touchstone teleports you to the safe-zone. The safe zone is good for if you need to leave the game for a minute. While in the safe-zone you are given a forcefield that protects you until you leave. There are four gates: red, tan, blue, and purple. Each gate teleports you to a different location. If you see a gate outside of the safe-zone you can go through it to get back.
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| The forcestone allows the user to be invincible so they can get to the safe-zone or away from an attacker safely.
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| The invisi-stone (please edit this I forgot the name, if I get the time I'll go back and change it.) allows the wielder to become invisible for a short time. This is good for sneak attacks or get-a-ways.
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| '''New Swords'''
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| '''LavaBlazer'''
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| The sword of lava (not to be confused with fire). This sword allows the wielder to be invincible to and lava obstacles. This sword replaces the ice dagger.
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| '''Future Swords and tools to be added'''
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| '''Assassin's Blade'''
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| The sword of assassins. This sword makes the wielders name and health disappear, along with raising it's runspeed and allowing it to jump twice as high.
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| '''Ice Scimitar'''
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| The sword of Ice. When slash is used a 2 x 2 x 1 white brick is spawned and anyone who touches it is stunned for 5 seconds. (easy kill eh'?).
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| '''Water Sword'''
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| The sword of water. When slashed the sword spawns 5-7 blue spheres that heal allies (explained next) and hurt enemies.
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| '''Alliance Tool'''
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| When this tool is used on someone they become your ally (default is enemy). Allies cannot be hurt by your swords and weapons, they are also healed by the blue spheres the spawn from a Ice Scimitar.
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| '''Ultima-Sword'''
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| The sword of godliness. To achieve you must have all swords and climb the mountain by passing different obstacles related to different swords. When wielded, you jump higher, run faster, cannot be hurt, and receive the "teleport" tool. Both this sword and teleport tool self-destructnand return you to normal after one minute of insanity.
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