TweenSizeAndPosition (Method): Difference between revisions

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>Trappingnoobs
Added example. Didn't utilise all arguments however.
>SoulStealer9875
Resizes fits better than sizes it down.
 
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Frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0,0,0,0))
Frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0,0,0,0))
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This example tweens a frame to the top left of the parent's size and sizes it down to 0.
This example tweens a frame to the top left of the parent's size and resizes it down to 0.
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[[Category:Methods]]
[[Category:Methods]]

Latest revision as of 17:25, 9 July 2011

TweenSizeAndPosition( UDim2 endSize, UDim2 endPosition, Enum easingDirection = Out, Enum easingStyle = Quad, float time = 1, bool override = false, function callback = nil )
Returns bool success
Description: Smoothly moves a GUI to a new size and position.
Member of: GuiObject


Example
local Frame = script.Parent.Frame
Frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0,0,0,0))

This example tweens a frame to the top left of the parent's size and resizes it down to 0.