Talk:LibraryRegistrationComplete (Method): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>JulienDethurens
Err...
 
>Anaminus
 
(2 intermediate revisions by 2 users not shown)
Line 2: Line 2:


Actually, I think this is not true. I have often used [[RegisterLibrary]] in the studio to register libraries that were not yet available and to test them... yet, the StarterScript had called LibraryRegistrationComplete. So I don't think this is true. --[[User:JulienDethurens|JulienDethurens]] 23:21, 27 March 2012 (EDT)
Actually, I think this is not true. I have often used [[RegisterLibrary]] in the studio to register libraries that were not yet available and to test them... yet, the StarterScript had called LibraryRegistrationComplete. So I don't think this is true. --[[User:JulienDethurens|JulienDethurens]] 23:21, 27 March 2012 (EDT)
:[[LoadLibrary]] and [[LoadRobloxLibrary]] wait for LibraryRegistrationComplete, in the event that either are called before the library it wants to load has been registered. [[User:Anaminus|--Anaminus]] 13:51, 28 March 2012 (EDT)

Latest revision as of 17:51, 28 March 2012

Err...

Actually, I think this is not true. I have often used RegisterLibrary in the studio to register libraries that were not yet available and to test them... yet, the StarterScript had called LibraryRegistrationComplete. So I don't think this is true. --JulienDethurens 23:21, 27 March 2012 (EDT)

LoadLibrary and LoadRobloxLibrary wait for LibraryRegistrationComplete, in the event that either are called before the library it wants to load has been registered. --Anaminus 13:51, 28 March 2012 (EDT)