Talk:LibraryRegistrationComplete (Method): Difference between revisions
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>JulienDethurens Err... |
>Anaminus |
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Actually, I think this is not true. I have often used [[RegisterLibrary]] in the studio to register libraries that were not yet available and to test them... yet, the StarterScript had called LibraryRegistrationComplete. So I don't think this is true. --[[User:JulienDethurens|JulienDethurens]] 23:21, 27 March 2012 (EDT) | Actually, I think this is not true. I have often used [[RegisterLibrary]] in the studio to register libraries that were not yet available and to test them... yet, the StarterScript had called LibraryRegistrationComplete. So I don't think this is true. --[[User:JulienDethurens|JulienDethurens]] 23:21, 27 March 2012 (EDT) | ||
:[[LoadLibrary]] and [[LoadRobloxLibrary]] wait for LibraryRegistrationComplete, in the event that either are called before the library it wants to load has been registered. [[User:Anaminus|--Anaminus]] 13:51, 28 March 2012 (EDT) |
Latest revision as of 17:51, 28 March 2012
Err...
Actually, I think this is not true. I have often used RegisterLibrary in the studio to register libraries that were not yet available and to test them... yet, the StarterScript had called LibraryRegistrationComplete. So I don't think this is true. --JulienDethurens 23:21, 27 March 2012 (EDT)
- LoadLibrary and LoadRobloxLibrary wait for LibraryRegistrationComplete, in the event that either are called before the library it wants to load has been registered. --Anaminus 13:51, 28 March 2012 (EDT)