StudsPerTileU (Property): Difference between revisions

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{{CatUp|Properties}}
{{CatUp|Properties}}


{{Property|
|<onlyinclude>{{property
name = StudsPerTileU
|name = StudsPerTileU
|property = [[Float]] number of studs to stretch
|type = {{type|float}}
|description = Sets how many studs to stretch the image before it is repeated. Applies to the horizontal.
|description = Sets how many studs to stretch the image before it is repeated. Applies to the horizontal.
|object = [[RBX.lua.Texture (Object)|Texture]]
|object = Texture
|}}
}}</onlyinclude>
 
{{clear floats}}
 
 
Textures are stretched over a certain area and then repeated again and again. The Studs Per Tile U is how many studs the texture will be stretched horizontally before being repeated. For example, if it's set to 2, the picture will stretch for 2 studs, and then repeat again for 2 studs, and then repeat again until it covers the entire brick.
 


[[Category:Properties]]
[[Category:Properties]]

Latest revision as of 02:09, 9 March 2012

|

StudsPerTileU
Type float
Description Sets how many studs to stretch the image before it is repeated. Applies to the horizontal.
Member of Texture


Textures are stretched over a certain area and then repeated again and again. The Studs Per Tile U is how many studs the texture will be stretched horizontally before being repeated. For example, if it's set to 2, the picture will stretch for 2 studs, and then repeat again for 2 studs, and then repeat again until it covers the entire brick.