SetMessage (Function): Difference between revisions

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>Camoy
Added args.
>Camoy
Redirecting to SetMessage (Method)
 
(13 intermediate revisions by 3 users not shown)
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{|
#REDIRECT [[SetMessage_(Method)]]
|<onlyinclude>
{{Function|
name                  = SetMessage
|arguments            = [[String]] ''message text''
|returns              = n/a
|description          = Creates a GUI message similar to ones seen when loading a game.
|object              = [[RBX.lua.DataModel (Service)|DataModel]]
|}}
</onlyinclude>
|}

Latest revision as of 20:46, 27 December 2010