Pause (Method): Difference between revisions

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>Trappingnoobs
--NOTE TO SELF-- REMEMBER TO FIX THIS - Pause (Method)/RunService + Pause (Method)/Sound or whatever. IDK. Somone who knows how this stuff works-- Fix please!
>Trappingnoobs
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<noinclude>Example|<pre>
<noinclude>{{Example|<pre>
game.Players.LocalPlayer.Character.Head.Sound:Pause()
game.Players.LocalPlayer.Character.Head.Sound:Pause()
</pre>}}</noinclude>
</pre>}}</noinclude>

Latest revision as of 19:46, 1 February 2012

There are two different Pause methods as shown below.

Pause( )
Returns nil
Description: Pauses the sound if it is playing.
Member of: Sound


Example
game.Players.LocalPlayer.Character.Head.Sound:Pause()


Pause( )
Returns nil
Description: Pauses the physics and scripts in a place.
Member of: RunService