Pause (Method): Difference between revisions

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{|
There are two different ''Pause'' methods as shown below.
|<onlyinclude>{{Method|name = Pause
 
|arguments =
{{:Pause (Method)/sound}}
|returns = [[nil]]
{{clear floats}}
|description = Pauses a current sound playing.
 
|object = [[Sound]]
<noinclude>{{Example|<pre>
|}}</onlyinclude>
game.Players.LocalPlayer.Character.Head.Sound:Pause()
|}
</pre>}}</noinclude>
 
 
{{:Pause (Method)/runservice}}
{{clear floats}}
 
<noinclude>[[Category:Methods]]</noinclude>

Latest revision as of 19:46, 1 February 2012

There are two different Pause methods as shown below.

Pause( )
Returns nil
Description: Pauses the sound if it is playing.
Member of: Sound


Example
game.Players.LocalPlayer.Character.Head.Sound:Pause()


Pause( )
Returns nil
Description: Pauses the physics and scripts in a place.
Member of: RunService