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| {{CatUp|Functions}}
| | #REDIRECT [[GetMass (Method)]] |
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| The GetMass function returns a [[Number]] value of the object's mass. Currently, all objects in Roblox have a density of 1, which means the GetMass returns the same value as the Volume of the object (size x * size y * size x*). This can be useful to determine more than just the mass of an object, but also the size.
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| {{Function|
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| name = GetMass
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| |arguments =
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| |returns = [[Number]] ''object mass''
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| |description = Returns a Number of the object's mass.
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| |object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]
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| |}}
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