GetJobsInfo (Method): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Blocco
No edit summary
>LocalChum
No edit summary
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{locked}}
<onlyinclude>{{Method
<onlyinclude>{{Method
|name = GetJobsInfo
|name = GetJobsInfo
Line 4: Line 5:
|description = Returns a '''table''' containing the jobs performed by the game, and one ''reference table''.  The ''reference table'' contains the names of the values in the other tables.
|description = Returns a '''table''' containing the jobs performed by the game, and one ''reference table''.  The ''reference table'' contains the names of the values in the other tables.
|object = DataModel
|object = DataModel
|protected = yes
}}</onlyinclude>
}}</onlyinclude>


Line 11: Line 13:
If you are using the [[Command Bar]] or a [[CoreScript]]...
If you are using the [[Command Bar]] or a [[CoreScript]]...
<pre>
<pre>
local n=1;
local n = 1
local ref=1;
local ref = 1
local refTable=game:GetJobsInfo()[1]; -- This is the reference table.
 
print(refTable) --> table: [location in memory]
local refTable = game:GetJobsInfo()[1] -- This is the reference table.
print( "Job #" .. n .. "'s " .. game:GetJobsInfo()[1][ref] .. " is " .. game:GetJobsInfo()[n+1][ref] .. ".") --> Job #1's name is ScriptReview.
 
print( refTable ) --> table: [location in memory]
 
print( "Job #" .. n .. "'s " .. game:GetJobsInfo()[1][ref] .. " is " .. game:GetJobsInfo()[n + 1][ref] .. ".") --> Job #1's name is ScriptReview.
</pre>
</pre>
If you are using a [[Script]] or a [[LocalScript]]...
If you are using a [[Script]] or a [[LocalScript]]...

Latest revision as of 23:00, 9 August 2011

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
GetJobsInfo( )
Returns Table jobsInfo
Description: Returns a table containing the jobs performed by the game, and one reference table. The reference table contains the names of the values in the other tables.
Member of: DataModel


Example

If you are using the Command Bar or a CoreScript...

local n = 1
local ref = 1

local refTable = game:GetJobsInfo()[1] -- This is the reference table.

print( refTable ) --> table: [location in memory]

print( "Job #" .. n .. "'s " .. game:GetJobsInfo()[1][ref] .. " is " .. game:GetJobsInfo()[n + 1][ref] .. ".") --> Job #1's name is ScriptReview.

If you are using a Script or a LocalScript...

print( game:GetJobsInfo() ) --> s GetJobsInfo