FreeFalling (Event): Difference between revisions
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>Camoy Formatted, added example |
>MrNicNac No edit summary |
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<onlyinclude>{{Event | |||
|name = FreeFalling | |||
|arguments = [[Bool]] ''active'' | |arguments = [[Bool]] ''active'' | ||
|description = Fired when player is | |description = Fired when player is falling. | ||
|object = | |object = Humanoid | ||
}}</onlyinclude> | |||
{{clear floats}} | |||
{{Example|<pre> | {{Example|<pre> | ||
game.Workspace.Player.Humanoid.FreeFalling:connect(function() | game.Workspace.Player.Humanoid.FreeFalling:connect(function() | ||
Line 11: | Line 13: | ||
end) | end) | ||
</pre>}} | </pre>}} | ||
[[Category:Events]] |
Latest revision as of 15:31, 25 July 2011
FreeFalling ( Bool active ) | |
Description | Fired when player is falling. |
---|---|
Member of: | Humanoid |
Example
game.Workspace.Player.Humanoid.FreeFalling:connect(function() print("Free falling") end)