Classes: Difference between revisions

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>Blocco
No edit summary
>Popinman322
Removed CoreGui from the old class page, moving it to the new one.
 
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==Classes [RBX.lua.]==
All Game objects are based on [[RBX.lua.Instance (Object)|Instance]] and have the "global" methods, properties, and events defined there. Additionally, some classes derive from others, in a hierarchical tree-like structure, the [[Object Hierarchy]].
==Objects==
{| cellspacing=5 border=0 width=100% style="vertical-align:top;"
|style="width:50%; vertical-align:top"|<!--This splits the page into two separate tables right down the middle. This lets the page be built into two columns of items rather than one huge list on the left side. Looks better and is a better use of space.-->
{{:Object:Accoutrement}}
{{:Object:Animation}}
{{:Object:AnimationTrack}}
{{:Object:ArcHandles}}
{{:Object:Backpack}}
{{:Object:BackpackItem}}
{{:Object:BasePart}}
{{:Object:BillboardGui}}
{{:Object:BlockMesh}}
{{:Object:BodyAngularVelocity}}
{{:Object:BodyColors}}
{{:Object:BodyForce}}
{{:Object:BodyGyro}}
{{:Object:BodyPosition}}
{{:Object:BodyThrust}}
{{:Object:BodyVelocity}}
{{:Object:BoolValue}}
{{:Object:BrickColorValue}}
{{:Object:Camera}}
{{:Object:CFrameValue}}
{{:Object:ClickDetector}}
{{:Object:Clothing}}
{{:Object:Color3Value}}
{{:Object:Configuration}}
{{:Object:CylinderMesh}}
{{:Object:Decal}}
{{:Object:DynamicRotate}}
{{:Object:Explosion}}
{{:Object:Feature}}
{{:Object:FileMesh}}
{{:Object:Flag}}
{{:Object:FlagStand}}
{{:Object:ForceField}}
{{:Object:Frame}}
{{:Object:Glue}}
{{:Object:Handles}}
{{:Object:Hat}}
{{:Object:Hole}}
{{:Object:HopperBin}}
{{:Object:Humanoid}}
{{:Object:ImageButton}}
{{:Object:ImageLabel}}
{{:Object:Instance}}
{{:Object:IntValue}}
{{:Object:JointInstance}}
{{:Object:Keyframe}}
{{:Object:LocalScript}}
{{:Object:Message}}
{{:Object:Model}}
|style="width:50%; vertical-align:top"|<!-- Start of second column --->
{{:Object:Motor}}
{{:Object:MotorFeature}}
{{:Object:Mouse}}
{{:Object:NumberValue}}
{{:Object:ObjectValue}}
{{:Object:Pants}}
{{:Object:Part}}
{{:Object:Platform}}
{{:Object:Player}}
{{:Object:Pose}}
{{:Object:ProfilingItem}}
{{:Object:RayValue}}
{{:Object:RocketPropulsion}}
{{:Object:RotateP}}
{{:Object:RotateV}}
{{:Object:ScreenGui}}
{{:Object:Script}}
{{:Object:ScriptContext}}
{{:Object:Seat}}
{{:Object:Selection}}
{{:Object:SelectionBox}}
{{:Object:SelectionPartLasso}}
{{:Object:SelectionPointLasso}}
{{:Object:Shirt}}
{{:Object:ShirtGraphic}}<!--
{{:Object:SkateboardPlatform}}
{{:Object:Skin}}
{{:Object:Sky}}
{{:Object:Smoke}}
{{:Object:Snap}}
{{:Object:Sound}}-->
{{:Object:Sparkles}}
{{:Object:SpawnLocation}}<!--
{{:Object:SpecialMesh}}
{{:Object:StarterGear}}
{{:Object:StarterGui}}
{{:Object:StarterPack}}
{{:Object:StatsItem}}-->
{{:Object:StringValue}}
{{:Object:SurfaceSelection}}
{{:Object:Team}}
{{:Object:TextBox}}
{{:Object:TextButton}}
{{:Object:TextLabel}}
{{:Object:Texture}}
{{:Object:Tool}}
{{:Object:TouchTransmitter}}
{{:Object:TrussPart}}
{{:Object:Vector3Value}}
{{:Object:VehicleSeat}}
{{:Object:VelocityMotor}}
{{:Object:WedgePart}}
{{:Object:Weld}}
|}<!-- End of Objects table -->
==Services==
{| cellspacing=5 border=0 width=100% style="vertical-align:top;"
|style="width:50%; vertical-align:top"|<!-- Start of first column -->
{{:Service:BadgeService}}
{{:Service:ChangedHistoryService}}
{{:Service:Debris}}
{{:Service:InsertService}}
|style="width:50%; vertical-align:top"|<!-- Start of second column -->
{{:Service:Players}}
{{:Service:PlayerGui}}
{{:Service:Teams}}
{{:Service:Workspace}}
|}<!-- End of services table -->
----
----
== Old Classes Page ==
== Old Classes Page ==
Line 137: Line 6:
|+<big>'''Items in ''Italics'' are preliminary, and can change without notice. Use for experimental work only.'''  '''Items that are <s>striked-through</s> are deprecated. Use with these objects should be avoided.'''</big>
|+<big>'''Items in ''Italics'' are preliminary, and can change without notice. Use for experimental work only.'''  '''Items that are <s>striked-through</s> are deprecated. Use with these objects should be avoided.'''</big>
|-
|-
! '''3D Objects'''
!'''Physics Objects'''
!'''Physics Objects'''
!'''GUI Objects'''
!'''GUI Objects'''
!'''Player Objects'''
!'''Player Objects'''
!'''Value holders'''
|-
|valign="top"|<!-- 3D Objects -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|''[[RBX.lua.CharacterMesh (Object)|CharacterMesh]]''
|-
|-
|[[RBX.lua.Hint (Object)|Hint]]
|-
|''[[RBX.lua.HtmlWindow (Object)|HtmlWindow]]''
|-
|[[RBX.lua.Lighting (Object)|Lighting]]
|-
|[[RBX.lua.SpecialMesh (Object)|SpecialMesh]]
|-
|[[RBX.lua.Texture (Object)|Texture]]
|-
|''[[RBX.lua.Sky (Object)|Sky]]''
|-
|''[[RBX.lua.SpawnLocation (Object)|SpawnLocation]]''
|-
|[[RBX.lua.Sound (Object)|Sound]]
|-
|[[RBX.lua.Sparkles (Object)|Sparkles]]
|}
|valign="top"|<!-- Physics objects -->
|valign="top"|<!-- Physics objects -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|[[RBX.lua.AutoJoint (Object)|AutoJoint]]
|[[RBX.lua.AutoJoint (Object)|AutoJoint]]
|-
|[[RBX.lua.MotorFeature (Object)|MotorFeature]]
|-
|''[[RBX.lua.RocketPropulsion (Object)|RocketPropulsion]]''
|-
|[[RBX.lua.Rotate (Object)|Rotate]]
|-
|[[RBX.lua.RotateP (Object)|RotateP]]
|-
|[[RBX.lua.RotateV (Object)|RotateV]]
|-
|[[RBX.lua.Snap (Object)|Snap]]
|}
|}


|valign="top"|<!-- GUI objects -->
|valign="top"|<!-- GUI objects -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|-
|'' <span style="font-size:1.3em"> 2D GUI Objects </span> ''
|-
|[[RBX.lua.CoreGui (Service)|CoreGui]]
|-
|<s>[[RBX.lua.GuiMain (Object)|GuiMain]]</s>
|<s>[[RBX.lua.GuiMain (Object)|GuiMain]]</s>
|-
|[[RBX.lua.TextButton (Object)|TextButton]]
|-
|'' <span style="font-size:1.3em;"> 3D GUI Objects </span> ''
|-
|''[[RBX.lua.SelectionBox (Object)|SelectionBox]]''
|-
|''[[RBX.lua.SelectionPartLasso (Object)|SelectionPartLasso]]''
|-
|''[[RBX.lua.SelectionPointLasso (Object)|SelectionPointLasso]]''
|-
|''[[RBX.lua.SurfaceSelection (Object)|SurfaceSelection]]''
|}
|}


Line 212: Line 26:
|-
|-
|[[RBX.lua.localBackpackItem (Object)|LocalBackpackItem]]
|[[RBX.lua.localBackpackItem (Object)|LocalBackpackItem]]
|-
|''[[RBX.lua.StarterPack (Object)|StarterPack]]''
|-
|-
|[[RBX.lua.Stats (Object)|Stats]]
|[[RBX.lua.Stats (Object)|Stats]]
|-
|-
|''[[RBX.lua.Team (Object)|Team]]''
|[[RBX.lua.CharacterMesh (Object)|CharacterMesh]]
|-
|''[[RBX.lua.Tool (Object)|Tool]]''
|-
|''[[RBX.lua.Player (Object)|Player]]''
|-
|[[RBX.lua.Shirt (Object)|Shirt]]
|-
|''[[RBX.lua.ShirtGraphic (Object)|ShirtGraphic]]''
|-
|''[[RBX.lua.Skin (Object)|Skin]]''
|}
 
 
|valign="top"|<!-- Value holders -->
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|}
|}
|}
|}
Line 243: Line 40:
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
{| class="wikitable" cellspacing=5 border=0 width = 100% style="background-color: #fdd;"
|[[RBX.lua.ControllerService (Service)|ControllerService]]
|[[RBX.lua.ControllerService (Service)|ControllerService]]
|-
|''[[RBX.lua.DataModel (Service)|DataModel]]''
|-
|-
|[[RBX.lua.FlagStandService (Service)|FlagStandService]]
|[[RBX.lua.FlagStandService (Service)|FlagStandService]]
Line 251: Line 46:
|-
|-
|[[RBX.lua.RunService (Service)|RunService]]
|[[RBX.lua.RunService (Service)|RunService]]
|-
|[[RBX.lua.ScriptContext (Service)|ScriptContext]]
|-
|[[RBX.lua.Selection (Service)|Selection]]
|-
|-
|[[RBX.lua.SoundService (Service)|SoundService]]
|[[RBX.lua.SoundService (Service)|SoundService]]

Latest revision as of 21:38, 12 February 2012


Old Classes Page

The following items are from the original wiki page and have not been placed in the new format.

Items in Italics are preliminary, and can change without notice. Use for experimental work only. Items that are striked-through are deprecated. Use with these objects should be avoided.
Physics Objects GUI Objects Player Objects
AutoJoint
GuiMain


LocalBackpack
LocalBackpackItem
Stats
CharacterMesh
Game Services Network Properties
ControllerService
FlagStandService
HtmlService
RunService
SoundService
SpawnerService
Timer


NetworkClient
NetworkMarker
NetworkReplicator
NetworkServer