ChildAdded (Event): Difference between revisions

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>Flurite
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>JulienDethurens
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<onlyinclude>{{Event
<onlyinclude>{{Event
|name = ChildAdded
|name = ChildAdded
|arguments = [[Instance]] ''child''
|arguments = [[Instance]] <var>child</var>
|description = Fired after a child is added.
|description = Fired after a child is added.
|object = Instance
|object = Instance
}}</onlyinclude>
}}</onlyinclude>


{{clear floats}}
<div class="visualClear"></div>


{{Example|Event is triggered when a new child has this object set as a parent. It applies only to immediate children and not other [[IsDescendantOf (Function)|Descendants]]. (See [[DescendantAdded]]).<code lua>
== Example ==
local function onChildAdded(child)
  print(child.Name)
end


game.Workspace.ChildAdded:connect(onChildAdded)
Event is triggered when a new child has this object set as a parent. It applies only to immediate children and not other [[IsDescendantOf (Function)|Descendants]]. (See [[DescendantAdded]]).{{code|=
</code>}}
Workspace.ChildAdded:connect(function(child)
print(child.Name)
end)
}}


[[Category:Events]]
[[Category:Events]]

Latest revision as of 02:18, 25 March 2012

ChildAdded ( Instance child )
Description Fired after a child is added.
Member of: Instance

Example

Event is triggered when a new child has this object set as a parent. It applies only to immediate children and not other Descendants. (See DescendantAdded).

Workspace.ChildAdded:connect(function(child)
	print(child.Name)
end)