Button1DownConnectionCount (Property): Difference between revisions

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{{Example|<pre>
{{Example|<pre>
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( playermouse, property )
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property )
   if property == "Button1DownConnectionCount" then
   if property == "Button1DownConnectionCount" then
       print( "The Player has pressed the Left Mouse Button " .. playermouse.Button1DownConnectionCount .. " times." )
       print( "The Player has pressed the Left Mouse Button " .. game.Players.LocalPlayer.PlayerMouse.Button1DownConnectionCount .. " times." )


   end
   end
end )</pre>}}
end )</pre>}}

Latest revision as of 16:29, 24 January 2011

Button1DownConnectionCount
Property Int Button1DownConnectionCount
Description Returns the amount of times the left mouse trigger was connected by being pushed.
Member of PlayerMouse









Example
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property )
   if property == "Button1DownConnectionCount" then
      print( "The Player has pressed the Left Mouse Button " .. game.Players.LocalPlayer.PlayerMouse.Button1DownConnectionCount .. " times." )

   end
end )