Button1DownConnectionCount (Property): Difference between revisions
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{{Example|<pre> | {{Example|<pre> | ||
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( | game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property ) | ||
if property == "Button1DownConnectionCount" then | if property == "Button1DownConnectionCount" then | ||
print( "The Player has pressed the Left Mouse Button " .. | print( "The Player has pressed the Left Mouse Button " .. game.Players.LocalPlayer.PlayerMouse.Button1DownConnectionCount .. " times." ) | ||
end | end | ||
end )</pre>}} | end )</pre>}} |
Latest revision as of 16:29, 24 January 2011
Button1DownConnectionCount | |
Property | Int Button1DownConnectionCount |
Description | Returns the amount of times the left mouse trigger was connected by being pushed. |
Member of | PlayerMouse |
Example
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property ) if property == "Button1DownConnectionCount" then print( "The Player has pressed the Left Mouse Button " .. game.Players.LocalPlayer.PlayerMouse.Button1DownConnectionCount .. " times." ) end end )