Anchored (Property): Difference between revisions
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== Example == | == Example == | ||
This code, assuming there is a [[RBX.lua.Part (Object)|Part]] named "Part" in the [[RBX.lua.Workspace (Object)|Workspace]] | This code, assuming there is a [[RBX.lua.Part (Object)|Part]] named "Part" in the [[RBX.lua.Workspace (Object)|Workspace]] service, would anchor that part. | ||
{{code|=Workspace.Part.Anchored = true}} | {{code|=game.Workspace.Part.Anchored = true}} | ||
== See Also == | == See Also == |