Anchored (Property): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>JulienDethurens
No edit summary
>Flurite
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 11: Line 11:
== Example ==
== Example ==


This code, assuming there is a [[RBX.lua.Part (Object)|Part]] named "Part" in the [[RBX.lua.Workspace (Object)|Workspace]] Workspace, would anchor that part.
This code, assuming there is a [[RBX.lua.Part (Object)|Part]] named "Part" in the [[RBX.lua.Workspace (Object)|Workspace]] service, would anchor that part.


{{code|=Workspace.Part.Anchored = true}}
{{code|=game.Workspace.Part.Anchored = true}}


== See Also ==
== See Also ==

Latest revision as of 01:33, 16 March 2012

Anchored
Type bool
Description Sets whether or not the object is frozen in place.
Member of BasePart


Example

This code, assuming there is a Part named "Part" in the Workspace service, would anchor that part.

game.Workspace.Part.Anchored = true

See Also